AI Insights · Timothy · October 2021
Top 5 Disney Games on iOS in Qatar Q3 2021
In Q3 2021, Disney games on iOS in Qatar saw varied performance in downloads, revenue, and active users. Here’s a detailed look.
In the third quarter of 2021, Disney games on the iOS platform in Qatar displayed diverse trends in weekly downloads, revenue, and active users. Data provided by Sensor Tower reveals the performance of top Disney titles: Marvel Contest of Champions, Disney Heroes: Battle Mode, Disney Sorcerer's Arena, Disney Magic Kingdoms, and Disney Coloring World.
Marvel Contest of Champions experienced fluctuations in weekly revenue, beginning at approximately $1.7K at the end of June and dipping to around $312 in mid-July. Notably, revenue rebounded to about $1K in mid-August before stabilizing around $416 by the end of September. Downloads saw a peak of 271 in the final week of June, with a significant drop to 42 by the end of September. Active users followed a similar declining trend, starting at 759 and ending at 383.
Disney Heroes: Battle Mode had a sharp spike in revenue to $1.4K in early August, contrasting with other weeks where revenue mostly hovered below $100. Downloads remained low throughout the quarter, peaking at 54 in late August. Active users remained relatively stable, starting at 68 and gradually declining to 54 by the end of the quarter.
Disney Sorcerer's Arena showed a steady increase in weekly revenue, peaking at $244 at the end of June and maintaining a range between $68 and $232 throughout the quarter. Weekly downloads were minimal, with a maximum of 21 in late July. Active users for this game were recorded intermittently, with a notable peak of 46 in late July.
Disney Magic Kingdoms saw a peak in revenue of $260 in mid-July, with fluctuations that settled around $57 by the end of September. Weekly downloads peaked at 168 at the end of August. Active users increased from 147 at the end of June to a peak of 281 in late August before ending the quarter at 166.
Disney Coloring World demonstrated a robust performance with consistent weekly revenue, peaking at $188 in late September. Downloads were strong, with a peak of 340 in early August. Active users increased from 552 at the end of June to a peak of 771 at the end of August, before ending the quarter at 547.
For more in-depth insights into the performance of these Disney games and other apps, visit Sensor Tower.